To counter this, you would move at a snails pace, to quite footsteps. While the weapon is equipped, you gain a stealth bonus that allows you to get within striking distance if Zeds, and take them out with a single slash. I would also suggest incorporating a stealth system, for MW only. All of these would have a place in the Russian landscape, so would realistically be found throughout the cities, farms, forests, and military bases of Chernarus.īladed Weapons: Typically have short range, but strike quickly, inflicting minor damage, with follow up shots rapidly draining your targets health. I have come up with many ideas for plausible Melee Weapons (Which will now be referred to as MW). (I am well aware that there are Melee weapon posts, but these are so besieged by comments, and lacking in information, that I have made a clear, and complete guide to possible and plausible Melee weapons.)
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